Music for video games, TV, movies and extended reality

As a senior composer for video games, TV, movies and XR, I've had the honor of having my music nominated in the "Best Music", "Outstanding Use of Sound" and "Best Original Song" categories.
By combining classical training with techniques inspired by contemporary, pop, rock and jazz music, I'm at ease scoring for an established franchise or setting up the personal sonic world of an original project.

My portfolio includes projects from Discovery Channel, Disney, DreamWorks, Felix & Paul, Hasbro, Universal, Ubisoft, Fox, Compulsion Games, Pixcom, EA,  Behavior Interactive, Warner, Ludia, Microsoft, Sony, Budge Studios, etc...