 Serious Sam ShatterverseSerious Sam: Shatterverse is a co-op roguelite FPS based on the legendary franchise. This is easily one of the craziest and most eclectic soundtracks Iâve ever worked on! đźđ”Rock, Metal, Disco, Orchestral, Electro, Middle Eastern, Tribal, Folk, Jazz... you name it! the combat music system features 3 dynamic levels of intensityâcomplete with over-the-top guitar solos! đž
And it was also an absolute blast to revisit some of Serious Samâs most iconic themes in a brand-new light. |  Human Within_Feature VR FilmHuman Within combines an original branching storyline with video game playability. Its unique blend of storytelling and gameplay offers players a one-of-a-kind interactive experience. I had the pleasure of creating over an hour of interactive music.
Human Within combine une histoire originale à embranchements multiples à la jouabilité d'un jeu vidéo. J'ai eu le plaisir de créer plus d'une heure de musique. |  We Happy FewFrom Compulsion Games (Microsoft), "We Happy Few" is set in a drug-fuelled, retro-futuristic city in an alternative 1960s England.
Nominated in "Best use of sound" category and winner of a Webby Award
Réalisé par Compulsion Games (Microsoft), We Happy Few se déroule dans une ville rétro-futuriste et alimentée par la drogue, dans une Angleterre alternative des années 1960. Le jeu a été nominé dans la catégorie Meilleure utilisation du son et a remporté un Webby Award. |
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 Interactive installation by Ogilvy and Parade StudiosThis installation was featured at Torontoâs Union Station. For the occasion, I created a four-layer adaptation of Tchaikovskyâs 'Waltz of the Flowers.' Arm movements and orientation activated different orchestral sections (brass, strings, woodwinds, and percussion) at 3 different intensity levels.
Les mouvements et l'orientation des bras activaient diffĂ©rentes sections de l'orchestre (cuivres, cordes, bois et percussions) selon 3 niveaux d'intensitĂ© diffĂ©rents. |  Celebrating 20 years in the industry/20 ans dĂ©jĂ It feels like yesterday that I joined Wave Generation -a key player in the Montreal audio scene at the time. Since then, it's been a whirlwind of video games, VR, TV shows, and interactive installations. Iâm incredibly grateful. Hereâs to the next 20!
Jâai lâimpression que câĂ©tait hier que je me joignais Ă Wave Generation. Depuis, c'est un feu roulant de projets variĂ©s! Cap sur les 20 prochaines ! đ„ |  Army Of Two_Music EditingArmy of Two: The 40th Day is a third-person shooter video game developed by EA Montreal. I had the pleasure of working on the music for the multiplayer section of the game, extending and building upon Tyler Bates music. |
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 The Seven RavensThe Jim Henson Company and Felix & Paul Studios are developing a new groundbreaking AR experience, narrated by Neil Gaiman, The Storyteller: The Seven Ravens is the new chapter of Jim Hensonâs beloved franchise. |  Felix & Paul: Sea Gypsies_Nomads SeriesNomads:Sea Gypsies is a VR film from Felix&Paul. Bajau nomads are in synergy with the sea, living on boats and stilt houses in Southeast Asia. The expressive bamboo flute and violin are take a leading role as are the various gongs and gamelan used. I've also played various textured guitars pads and reverse sounds to evoke the shimmering of the sea.
3 Sima Awards,1 Canadian Screen Award and 1 Lumiere Award |  D&D Warriors Of WaterdeepWarriors of Waterdeep is a game set in the Forgotten Realms. Described as a turn-based tactical game, the game is set in Waterdeep, and features many well-known Realms characters. I had the pleasure of creating the soundtrack for this game. I've complemented the traditional orchestra and choir with several ethnic and medieval instruments. |
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 Parental Guidance_Additional musicParental Guidance is an American family-comedy film starring Billy Crystal, Bette Midler, Marisa Tomei and distributed by 20th Century Fox. It was such a thrill to have one of my music cues make it to the big screen! |  TMNT LegendsEverywhere, the Kraang have kidnapped mutants - including the Ninja Turtles - for their DNA! It was fun to compose this blend of orchestral, hip hop, rock and percussive elements. |  Origin Of The World"Naissance du Monde" is an innovative interactive installation. As you're reading the story, the engine detects in real time the flow of your voice so the music/visuals/sound design can get all in sync. Based on an Huron legend, "Naissance du Monde" is a tale about a rabbit whose adventure will change the face of the world forever.
4 times winner at Prix Boomerangs |
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 Battlestar Galactica SquadronsGame based on the famous iconic sci-fi tv show!
I've used several ethnic instruments like Armenian Duduk, Yalli Tambur (bowed string), Kiowa Flute, Langelik (plucked instrument), Gamelan, Psaltry, Bowls of various shapes, reversed and filtered sound sources to give the soundtrack a unique signature. |  Transformers_Disaster DashIt was exciting to compose the original music for this app based on the beloved and famous franchise from Hasbro |  WarpWarp is a video game developed by Trapdoor and published by EA. The story starts when a strange little alien is being pulled out of what appears to be an underground cave by a group of scientists. It was cool to compose an hybrid score focusing on electronic textures and synths. |
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